Face AR SDK v0.30: Virtual Backgrounds and Web AR in Unity
Happy anniversary, Banuba! Our Face AR SDK release history turns 30 bringing you amazing new features, important updates and tech improvements.
Explore our new features like virtual backgrounds and Web AR in Unity. Build ultimately lightweight Face AR apps with our new minimal SDK configuration lesser than 15 MB. Or check how to build AR video calls with our Banuba and Agora SDK integration example.
Real-time Background Subtraction in Unity
Our Face AR SDK for Unity now supports background segmentation feature, allowing you to replace backgrounds in real-time. The best part? The background changer is compatible with face filters and supports multi-face tracking.
Background Subtraction in Unity_Banuba Demo
Empower your face tracking apps and games with virtual backgrounds. Build immersive video chats, AR apps in Unity or even mixed reality projects with our background replacement feature.
All features of our Unity Face AR plugin are now fully supported in Web AR for Chrome and Firefox. You can create web-based augmented reality apps and games with face filters that can run right in your browser. The Unity Web AR support fully replicates our asset store plugin features. Welcome to test our Web demo and have some fun with Face AR technology.
Minimal SDK configuration
We’ve been optimizing our Face AR SDK configuration to bring you a lightweight and easily integrated product. Our minimal SDK configuration is now less than 15Mb and includes AR features based on face tracking, i.e. face filters and facial animation effects.
Video call example iOS
Augmented reality video calls are going mainstream. As we'are seeing a growing demand among video conferencing apps and live streaming platforms for virtual background and face filter integration, we added an example of how to integrate Banuba SDK with Agora.io to enable AR video calls.