How To Integrate Augmented Reality Features in a React Native App
The main advantage of cross-platform mobile frameworks like React Native is their ability to drastically reduce the development time when an app is supposed to work on multiple platforms. This also means that these frameworks have a great synergy with other tools designed to speed up the release. In this article, we will show you how to quickly integrate a diverse augmented reality feature suite into a React Native app.
An AR SDK is a ready-made module that can perform many functions out-of the box. Using one is the quickest way to acquire augmented reality features. This is why:
No need to develop everything from scratch
Lots of features already available
Pick-and-choose whatever you need
Regular updates and upgrades
Lower initial investment – lower risk
As we are most experienced with Banuba Face AR SDK, we will use it as an example in this case.
Banuba Face AR SDK has been on the market for over 5 years, and evolved into an advanced development tool. It is one of the few that are compatible with React Native and Flutter. Its capabilities include:
Face filters
Background replacement (static picture, GIF, video, 3D environment)
Besides its impressive feature set, it boasts thorough optimization, which means low heat, low power consumption, and low CPU/GPU load.
Integration
This is how you can integrate Banuba Face AR SDK with your React Native app.
Requirements:
React Native v0.72.4
Android 6.0+
iOS 13+
Step 1. Trial
Banuba Face AR SDK has a 14-day free trial where you can check out all the features at your own pace. To start it, simply send us a message through a contact form (no credit card required).
You will receive the archive with the SDK and the trial token by email.
For iOS: add a link to the native Banuba SDK into ios/Podfile: source 'https://github.com/sdk-banuba/banuba-sdk-podspecs.git'. For Android: add our maven repository.
Add effects folder into your project. Link it with your app a. iOS: just link effects folder into Runner XCode project (File -> Add Files to ...). b. Android: add the following code into app build.gradle.